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Ref. number: 2023-1-TR01-KA210-VET-000155550

Promimpresa is a partner of the  Erasmus Plus project STEBOGVERA Games: From tradition to digital – “Strengthening Traditional Board Games through Vocational Education and Raising Awareness” (2023-1-TR01-KA210-VET-000155550).

The project has a duration of 24 months, starting on on 31.12.2023 and ends on 30.12.2025. 

Through the project and together with the project coordinator Zonguldak Mesleki ve Teknik Anadolu Lisesi (Turkey) and partners Centro de Estudios Ceinmark (Spain) and Colegiul Vasile Lovinescu (Romania), Promimpresa aims to digitize, promote, and popularize traditional boord games.

Project objectives are:

  • To increase intercultural understanding: The project aims to help participants learn about different cultures and discover similarities and differences between them. It aims to preserve the country game culture that is disappearing with digital development.
  • To promote local games: The games introduced in the activity will help participants better understand and promote their local cultures. This will contribute to the preservation and sustainability of local cultures.
  • To contribute to the learning process: The activity will contribute to the learning process of students. The games will draw their attention, making the learning process more enjoyable and allowing teachers to try different teaching methods.
  • To increase social interaction: The project aims to encourage participants to meet and communicate with each other. This will lead to new friendships and bridges between different cultures.
  • To provide entertainment and reduce stress: Another aim of the project is to provide an opportunity for participants to relax and have fun.

The target audience of this project is vocational education teachers and students. Specifically, primary and secondary school students, teachers who provide education in related fields, and professionals in the education sector make up the target audience of this project. 

The project will see the implementation of 4 main Activities in each of the partner’s countries.

  • Intercultural Games Turkey and Awareness Conference
  • Intercultural Games Romania
  • Intercultural Games Italy
  • Intercultural Games Spain

Each of this asctivities will be including:

  • Introduction to traditional board games and their historical and cultural relevance 
  • Tournament
  • Woskshops
  • Cultural excursion and activities

Other results/activities:

  • Digitalization of Traditional board games

Our Partners:

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